PixelProjectiles

Pixel based directional projectiles
Pixel Projectiles provides a simple interface for customizable directional projectiles that can fire at any angle, speed, and duration between updates and guarantees accurate hits.

Hooks are provided to allow you to define:
  • how hits are determined.

  • what happens when the projectile hits an atom.

  • what happens when the projectile reachs max range without a hit


  • Also includes a handy proc for spread shots. Fire an even spread or random shrapnel within the cone of fire with one easy proc call.

    Version 3: (04-04-2006)
  • Fixed a bug that caused high velocity projectiles to occasionally miss. Kudos to DarkCampainger for not only noticing it, but also finding the fix! (DarkCampainger, XxDohxX)
  • Version 3

    • Open project files
    • Forum
    • Date Added: 05/11/05

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