ID:163551
 
hey im just new from byond and i was wondering where you people found those codes on your game can you tell me some cool codes? like code for level up
Welcome, there's no such thing as codes. :D

Try here though since you're nrew and would like to learn how to program.

You might also want to read this for future reference.
Simple...In search on developer.byond.com, type in what you need(Of course, not everything is their) or go to Demos, Libraries, and Tutorials...To open them you need the latest version of BYOND. Also...I don't recomend COPY and PASTEing those codes into a game...I recommand reading them, and trying to understand what the code means, that's how I learned what I know(That's a good ammount, but not that much). Also dont use the icons from the demos, they are usualy good...but usualy Rips from some game.

-Poal
In response to Mecha Destroyer JD
Mecha Destroyer JD wrote:
Welcome, there's no such thing as codes. :D

Try here though since you're new and would like to learn how to program.

You might also want to read this for future reference.

You might also wana look at http://www.byond.com/docs/guide/ and http://www.byond.com/docs/ref/

Also codes do exist but there is a catch you have to make them yourself XD
XskyflakezX wrote:
hey im just new from byond and i was wondering where you people found those codes on your game can you tell me some cool codes? like code for level up

People don't "get" most of their "codes", they learn the basics of the language and write their own code. This is a programming language, not a plug-and-play system. The more of the language you learn, the more complex your games can be. But you can put together some pretty simple games without knowing very much.

Visit http://www.byond.com/developer/?page=Start for an introduction.

Zilal's Beginner Tutorial is the best play to start if you want to create a simple game and you don't know much about the programming aspects of BYOND.

There are libraries you can plug-and-play into your game, but you'll be doing most of the work yourself.
In response to Poal
Or you could simply read the Dream Maker guide, which will be a lot more informative than some libraries you found.

Once you actually understand the language, you might be alright with doing this though.
I had to learn C this way, because I couldn't find any good documentation online.

We've got a guide, so you might as well use it.